
118 Chapter 3 Depth Compositing
Make sure you check all the view panes while you move, because it’s practically
impossible to get precise positioning from a single view.
9 Select the L1 wall_plane element in the Camera1 pane, then drag a corner to resize it to
the same width as the floor.
10 Use the pan controls to adjust the wall at the back edge of the floor.
When you’re done, the image should look similar to this:
Now let’s add the star of your shot—Virtual Betty.
To add a new element and adjust the camera position:
1 Add an Image–FileIn node, then browse to $HOME/nreal/Tutorial_Media/Tutorial_03/
images/betty.
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