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Spill Controls
Advanced
Matte Density Controls
THE “MORE” CONTROLS
• Blur: (Only available when Matte Correction is DISABLED.)
Use this control to blur the matte.
• Edge Kernel: (Only available when Matte Correction is ENABLED.)
Use this control to adjust number of pixels to use as a kernel to reduce dark edges that
may exist in transition areas due to an over-dense matte.
Warning: Advancing this control too far, may cause too much print-through at the edges.
Advanced Controls
• Warm: Use this control to adjust density in warm colors (flesh tones).
Warning: Reducing this control too much can cause print-through in reddish foreground objects.
• Cool: Use this control to adjust density in cool colors.
Warning: Reducing this control too much can cause print-through in bluish foreground objects.
Spill Controls for excessive spill & miscolored subject matter
The Ultimatte algorithms will automatically suppress spill caused from the backing onto foreground subject
matter. These controls are used to suppress excessive spill. View the Composite when adjusting these controls.
Set these controls while viewing the composite:
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