LiveType 2User Manual
10 Preface An Introduction to LiveType About This Manual Because LiveType is a creative tool, documentation can only go so far in describing it
100 Chapter 7 Working With Effects and Keyframe Animation The stack (in the Effects tab of the Inspector) has been changed automatically. The Scale
Chapter 7 Working With Effects and Keyframe Animation 101 To add a keyframe to an effect:1 Select the effect you want to add a keyframe to.2 Drag t
102 Chapter 7 Working With Effects and Keyframe Animation To copy and paste effects or tracks between projects:1 Open the project you want to copy
Chapter 7 Working With Effects and Keyframe Animation 103 Creating a New Effect From ScratchSometimes the most efficient way to create the effect y
104 Chapter 7 Working With Effects and Keyframe Animation Example: Creating a New EffectThe following example demonstrates how to build a new effe
Chapter 7 Working With Effects and Keyframe Animation 105 7 The next step is to position the word at the point of its first “bounce.” You’re adding
106 Chapter 7 Working With Effects and Keyframe Animation d Bezier handles extend away from the point, allowing you to adjust the curve. 10 Click P
Chapter 7 Working With Effects and Keyframe Animation 107 Finding Effects and Media Using the TimelineYou can quickly find effects, movies, and ima
8 1098 Previewing and Fully Rendering Your Titling MovieAs your project progresses, you’ll want to view the results of your changes every step of
Preface An Introduction to LiveType 11 To access Late-Breaking News:m Choose Help > Late-Breaking News. Note: You must be connected to the
110 Chapter 8 Previewing and Fully Rendering Your Titling Movie RAM Preview in the CanvasThe transport controls at the bottom of the Canvas allow y
Chapter 8 Previewing and Fully Rendering Your Titling Movie 111 Preview MovieA preview movie is basically a limited render of your titling movie.To
112 Chapter 8 Previewing and Fully Rendering Your Titling Movie Optimizing Preview PerformanceLiveType works with bitmapped elements that consist o
Chapter 8 Previewing and Fully Rendering Your Titling Movie 113 Strategies for Improving Render TimesIn addition to the quality settings, LiveType
114 Chapter 8 Previewing and Fully Rendering Your Titling Movie Making Changes to a LiveType Movie from Final Cut ProIf you have imported a LiveTyp
Chapter 8 Previewing and Fully Rendering Your Titling Movie 115 Once LiveType has finished rendering your project, it appears in a new window.LiveT
116 Chapter 8 Previewing and Fully Rendering Your Titling Movie To export a rendered LiveType movie to a new format:1 Open your movie output so it
9 1179 Advanced Design TechniquesThe key to designing great titles is to combine the capabilities and media in LiveType in creative ways. A few “
118 Chapter 9 Advanced Design Techniques b Make sure the texture is underneath the text, but above the background bar in the Timeline.3 Create a dy
Chapter 9 Advanced Design Techniques 119 4 Select the foreground text and choose Background from the “Matte to” pop-up menu in the Matte pane of th
12 Preface An Introduction to LiveType FireWire is one of the fastest peripheral standards ever developed, which makes it great for use with mul
120 Chapter 9 Advanced Design Techniques 4 Apply the Needle Drop effect to the track, which is in the Glows category in the Effects tab of the Medi
Chapter 9 Advanced Design Techniques 121 One track, one effect, three keyframes—it’s actually fairly easy to re-create this effect. And even with t
122 Chapter 9 Advanced Design Techniques 5 Add a new effect to the track.6 Select the ending keyframe of the effect.7 In the Effects tab of the Ins
Chapter 9 Advanced Design Techniques 123 10 Adjust the ending keyframe Slide value as needed for the right look, which can vary depending on the le
124 Chapter 9 Advanced Design Techniques  To enable the Character Palette, open System Preferences, click International, click the Input Menu butt
Chapter 9 Advanced Design Techniques 125 4 Adjust the Size, Tracking, and Leading parameters in the Text tab of the Inspector to create a panel of
126 Chapter 9 Advanced Design Techniques 9 In the Timing tab, set the Random setting to 15.10 Add text or another element behind the panel of squar
Chapter 9 Advanced Design Techniques 127 7 Apply the Fade Out effect to Track 2, since you want the letters to disappear once they’ve exploded.The
128 Chapter 9 Advanced Design Techniques Creating Scrolls and CrawlsScroll and crawl effects are used to create credit rolls, or to slide strings o
Chapter 9 Advanced Design Techniques 129 To create crawling text:1 Enter text—typically several words or a sentence on one line—onto a new track.2
1 131 The LiveType InterfaceThe LiveType interface consists of four primary windows—the Canvas, the Inspector, the Media Browser, and the Timelin
131AAppendixA Solutions to Common Problems and Customer SupportIf you run into problems while working with LiveType, there are several resources
132 Appendix A Solutions to Common Problems and Customer SupportLiveType doesn’t open anymore. It is possible to save a set of default settings t
Appendix A Solutions to Common Problems and Customer Support 133 When I change certain attributes of a track, they don’t seem to have any effec
134 Appendix A Solutions to Common Problems and Customer SupportCalling AppleCare SupportIncluded in your LiveType package is documentation about
135BAppendixB Creating and Editing EffectScriptsEffects in LiveType are based on the EffectScript language. Effects consist of a plain text file
136 Appendix B Creating and Editing EffectScriptsDefSequence a b c a is 0 for Off or 1 for On. b is a numeric % value, may be floating point. c
Appendix B Creating and Editing EffectScripts 137 Blur x [y]Â x is the blur radius in pixels. If y is given, then the horizontal and vertical blur
138 Appendix B Creating and Editing EffectScriptsGlowScale x y x and y are the glow scale percentages.GlowWarp x1 y1 x2 y2 x3 y3 x4 y4 x, y pair
Appendix B Creating and Editing EffectScripts 139 SetOutlineWarp x1 y1 x2 y2 x3 y3 x4 y4 x, y pairs are the four Warp points.ShadBlur n n is the
14 Chapter 1 The LiveType Interface The four windows float freely, and can be moved and resized to suit your working preferences.To restore the def
140 Appendix B Creating and Editing EffectScriptsSample EffectScriptsYou can view an EffectScript simply by opening one of the effect files stored
Appendix B Creating and Editing EffectScripts 141 Tinted RotateEffectScript 1.0--------------------------------------------------------------------
143GlossaryGlossary16:9 A widescreen aspect ratio for video. The ratio of the width to the height of the visible area of the video frame, also
144 Glossary compositing The process of combining two or more video or electronic images into a single frame. This term can also describe the proces
Glossary 145 importing The process of bringing files of various types into a project in LiveType. Imported files have usually been created or captur
146 Glossary postproduction The process of editing film or video after acquiring the footage.QuickTime The Apple cross-platform multimedia technol
Glossary 147 track In LiveType, a track is what contains an element and its attributes. In the Canvas, a track appears as a dark blue line, usually
149IndexIndex16:9 aspect ratio 143Aaction safe guidelines 15active parameters 97Active Parameters window 94.afd extension 111.afp extension
Chapter 1 The LiveType Interface 15 Backgrounds often cover the entire Canvas. However, when used with the matte feature in the Attributes tab of t
150 Index Character Palette 123charactersassigning effects to 106character sets 60elements as 84locked 133modifying individual characters 77–78m
Index 151 in Timeline 27timing settings 23, 90–92EffectScripts 135–141Effects folder 29, 140Effects tab 22, 87elementsSee also objectscreating st
152 Index hardwarefield rendering and 38noting for support calls 134headers in EffectScripts 135height settings for GIFs 35help, onscreen 10–11He
Index 153 website 11LiveType projects. See projectsLive Wireframe Preview 20, 21, 109, 132, 147locked itemscharacters 133elements 133movies 83tex
154 Index PPAL format 145PAL video 144Parameter pop-up menu 97parametersactive parameters 97of keyframes 94LED indicators 96Particles objects 1
Index 155 Reveal in Finder command 107Reveal in Media Browser command 107RGB color space 146ripple drags 54rotating itemsattributes for 24EffectS
156 Index curved 121–123modifying characters on 77–78text in 57texturesadding to Canvas 81animated 8background 42creating strings of 84–85descr
Index 157 positions of matte and background images 75resources for 131scrolling or crawling text 128Uungrouping tracks 56Vvideodigital 144interla
16 Chapter 1 The LiveType Interface Canvas Zoom Pop-up MenuAt the bottom of the Canvas is a pop-up menu for changing the magnification of the Canva
Chapter 1 The LiveType Interface 17 To render a RAM preview of your project in the Canvas:1 Click the Play button (or press the Space bar when the
18 Chapter 1 The LiveType Interface To customize the grid:1 Choose Edit > Project Properties.2 In the Ruler and Grid Settings area at the bottom
Chapter 1 The LiveType Interface 19 To isolate a single track in the Canvas:m Select the track you want to continue working on, then choose View &g
K Apple Inc.Copyright © 2005 Apple Inc. All rights reserved.Your rights to the software are governed by the accompanying software license agreement. T
20 Chapter 1 The LiveType Interface InspectorThe Inspector is your toolbox for transforming elements—text, objects, or images. There are unlimited
Chapter 1 The LiveType Interface 21 Live Wireframe PreviewIn the upper-right corner of the Inspector, the Live Wireframe Preview continually plays
22 Chapter 1 The LiveType Interface  Style tab: This tab provides options for the Shadow, Glow, Outline, and Extrude treatments, which can be app
Chapter 1 The LiveType Interface 23 Â Timing tab: Timing parameters for tracks and effects are controlled in this tab. While the Timeline provides
24 Chapter 1 The LiveType Interface  Attributes: This is where you assign a variety of attributes—opacity, blur, scale, offset, rotation, and col
Chapter 1 The LiveType Interface 25 Media BrowserMost of the installed resources available for your titling projects are available through the Medi
26 Chapter 1 The LiveType Interface TimelineThe Timeline depicts the frame-by-frame orchestration of your titling project, and provides many tools
Chapter 1 The LiveType Interface 27 Render Selection MarkersThe In Point and Out Point markers in the frame ruler allow you to determine the portio
28 Chapter 1 The LiveType Interface Enable/Disable ButtonsThe Enable/Disable buttons turn tracks and effects off or on. When a track is disabled, i
Chapter 1 The LiveType Interface 29 Locating LiveType Media FilesWhen you install LiveType, a folder hierarchy is placed in the following location:
3 1 Contents Preface 7 An Introduction to LiveType7 How Does Titling Work? 8 A Realm of Creative Possibilities 9 Workflow for Creating Titles
30 Chapter 1 The LiveType Interface Creating Custom Categories for LiveType Media filesYou can create custom categories for LiveType Media by simpl
2 312 Setting Up a ProjectThe most important step as you begin any LiveType project is to configure the project properties. As tempting as it may
32 Chapter 2 Setting Up a Project To open a template:1 Choose File > Open Template. 2 Browse the categories of templates in the Template Browser
Chapter 2 Setting Up a Project 33 Starting a New Project and Setting DefaultsWhen you open LiveType, an untitled default project appears in the int
34 Chapter 2 Setting Up a Project Setting Project PropertiesOnce you’ve opened a new project and saved it to disk, you need to define the output yo
Chapter 2 Setting Up a Project 35 Settings in the Project Properties DialogThere are various pop-up menus, colors, and settings you can select when
36 Chapter 2 Setting Up a Project  Field Dominance: When your project is intended for interlaced video output, choose either Upper (Odd) or Lower
Chapter 2 Setting Up a Project 37 These settings in this area allow you to configure the quality of three different items:Â Canvas: A RAM preview
38 Chapter 2 Setting Up a Project Choosing a Field OrderYou can run a simple test to determine the proper field order for your system. When you mak
Chapter 2 Setting Up a Project 39 12 Import the rendered files into Final Cut Pro, then play back both movies on an NTSC monitor.One of the two mov
4 Contents Chapter 5 57 Working With Text57 Inserting Text 60 Adjusting the Timing of LiveFonts 62 Formatting Text 68 Enhancing Text With Styles 72 C
3 413 Adding a BackgroundBackgrounds in LiveType generally serve one of two purposes: Either they are an integral part of the titling compositio
42 Chapter 3 Adding a Background To choose a background color:1 Choose Edit > Project Properties.2 Click the Color button in the Project Propert
Chapter 3 Adding a Background 43 Importing a Background Movie or Still ImageYou can import images or movies from other sources and use them as back
44 Chapter 3 Adding a Background  PNG QuickTime image file QuickTime movie SGI Targa TIFFTo import a background movie:1 Choose File > Plac
Chapter 3 Adding a Background 45 Importing a Background Movie With Timing MarkersFinal Cut Pro allows you to save movies that include timing marker
4 474 Working With TracksTo create anything in LiveType, you need to be familiar with tracks. Every element of a titling composition is part of a
48 Chapter 4 Working With Tracks Positioning Tracks in the CanvasWhen you first open LiveType, the default Canvas contains a single empty track wit
Chapter 4 Working With Tracks 49 Creating Angles and CurvesTracks can take any linear path. You can even link the endpoints of a track so that an e
Contents 5 Appendix A 131 Solutions to Common Problems and Customer Support131 Frequently Asked Questions 133 Apple Applications Page for Pro Apps De
50 Chapter 4 Working With Tracks To create a curved track:1 Follow steps 1–2 above to create an angle on a track.2 Hold down the Control key and cl
Chapter 4 Working With Tracks 51 Note: You can apply a curve to an endpoint as well, but clicking an endpoint brings up only the Curve In or Curve
52 Chapter 4 Working With Tracks Adding, Copying, and Deleting TracksThere are numerous ways to add a track to the Canvas. To add a new, empty trac
Chapter 4 Working With Tracks 53 Working With Tracks in the TimelineAs you add tracks to the Canvas, they appear as numbered bars in the Timeline.
54 Chapter 4 Working With Tracks To adjust the duration of a track, do one of the following:m Drag either edge of the track bar to the right or lef
Chapter 4 Working With Tracks 55 Layers and Track OrderElements in the Canvas invariably overlap, which is why it’s important to manage track layer
56 Chapter 4 Working With Tracks Grouping TracksIt is often useful to group two or more tracks together, to maintain their relative position in the
5 575 Working With TextTitles can incorporate all kinds of visual elements, but their traditional function is to display text. This chapter descr
58 Chapter 5 Working With Text The steps below describe the first approach. To add text to the Canvas:1 Create a new track by choosing Track >
Chapter 5 Working With Text 59 To change the font of an existing text track:1 Select the text track.2 Choose a font from the LiveFonts or Fonts tab
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60 Chapter 5 Working With Text To apply a second system font to text on a track:1 Create a text track with one or two words on it, in a system font
Chapter 5 Working With Text 61 Because they are movies, LiveFonts are subject to several timing parameters, available in the Timing tab of the Insp
62 Chapter 5 Working With Text Formatting TextAfter you’ve selected the font, you have countless formatting options, available through the Inspecto
Chapter 5 Working With Text 63 Â Alignment: With the alignment options, text can be set to run horizontally as well as vertically on a track. The
64 Chapter 5 Working With Text ColorColor options are in the Glyph pane of the Inspector’s Attributes tab. The lower portion of the tab contains th
Chapter 5 Working With Text 65 To change the color of a system font:1 Select a track that contains a black system font.2 In the Attributes tab, in
66 Chapter 5 Working With Text  Blur: The blur attribute is similar to opacity, but it fades and expands the outer edges as if the text is out of
Chapter 5 Working With Text 67 For example, you can set an early keyframe at 45 degrees and set a later keyframe at four revolutions plus 180 degre
68 Chapter 5 Working With Text Enhancing Text With StylesThe Style tab in the Inspector offers four options for enhancing your text. Styles allow y
Chapter 5 Working With Text 69 Â Opacity: Opacity sets the intensity of the shadow or glow. An opacity setting of 0 makes the shadow or glow compl
7 Preface An Introduction to LiveType Welcome to LiveType, a special-effects titling application that’s powerful, easy to use, and completely
70 Chapter 5 Working With Text OutlineThis style adds an outline to the contents of any track. See the preceding section for a definition of the op
Chapter 5 Working With Text 71 Â Outline Extrusion: When the text has been extruded (see below), selecting this checkbox extends the outline aroun
72 Chapter 5 Working With Text Creating a MatteThe matte feature in LiveType allows you to reveal a background element in the area defined by a for
Chapter 5 Working With Text 73 6 Choose Background from the “Matte to” pop-up menu. The background image appears to fill the foreground element.To
74 Chapter 5 Working With Text The transparent Canvas (or background color if defined in the Project Properties dialog) appears to fill the foregro
Chapter 5 Working With Text 75 To fill the track contents with an image or movie:1 Select a track that contains the text or object you want to fill
76 Chapter 5 Working With Text To fill the track contents with a texture:1 Select a track that contains the text or object you want to fill with a
Chapter 5 Working With Text 77 Modifying Individual CharactersYou can also assign attributes to individual characters on a track. All of the attrib
78 Chapter 5 Working With Text 5 Drag the upper-right handle to change the letter’s size.Note: You can restore a letter to its original size and p
6 796 Working With Objects, Textures, and Imported ElementsTitling compositions often center around words, but all kinds of additional elements a
8 Preface An Introduction to LiveType A Realm of Creative Possibilities LiveType has revolutionized titling in two major ways. First, it introd
80 Chapter 6 Working With Objects, Textures, and Imported Elements Working With LiveType ObjectsObjects in LiveType are graphical elements with an
Chapter 6 Working With Objects, Textures, and Imported Elements 81 Working With LiveType TexturesTextures in LiveType are colorful animated pattern
82 Chapter 6 Working With Objects, Textures, and Imported Elements Importing Graphics, Images, and MoviesGraphical elements in a wide range of form
Chapter 6 Working With Objects, Textures, and Imported Elements 83 Transforming Objects, Textures, and Imported ElementsImported elements can be po
84 Chapter 6 Working With Objects, Textures, and Imported Elements Creating Strings or Stacks of ElementsIn a way, LiveType looks at textures, obje
Chapter 6 Working With Objects, Textures, and Imported Elements 85 4 With the blinking cursor in the text-entry box, press the Space bar or type an
7 877 Working With Effects and Keyframe AnimationEffects are what make your Canvas elements move and transform. They are “packages” of animation,
88 Chapter 7 Working With Effects and Keyframe Animation Preset EffectsFollowing is a table listing all of the 41 available preset effects found in
Chapter 7 Working With Effects and Keyframe Animation 89 3 Choose an effect in the Name column of the Effects tab. The Browser preview depicts how
Preface An Introduction to LiveType 9 Workflow for Creating Titles Video production is typically approached in layers from back to front, start
90 Chapter 7 Working With Effects and Keyframe Animation To disable an effect for one or more glyphs on a track:1 Select the track.2 Select the cha
Chapter 7 Working With Effects and Keyframe Animation 91 To adjust an effect’s timing parameters:1 In the Timeline, select an effect that has been
92 Chapter 7 Working With Effects and Keyframe Animation  Loop: The loop setting determines how many times the effect will repeat. A loop value o
Chapter 7 Working With Effects and Keyframe Animation 93 Changing the Order of EffectsIn a track with more than one effect, you can change the orde
94 Chapter 7 Working With Effects and Keyframe Animation Keyframes and Sequencing Markers Computer animation is based on the concept of keyframes.
Chapter 7 Working With Effects and Keyframe Animation 95 Adjusting Keyframe ParametersTo change what an effect does, you have to alter its keyframe
96 Chapter 7 Working With Effects and Keyframe Animation To adjust a keyframe by changing parameters in the Canvas:1 Select a keyframe in the Timel
Chapter 7 Working With Effects and Keyframe Animation 97 Active ParametersThe Active Parameters area of the Effects tab of the Inspector is a valua
98 Chapter 7 Working With Effects and Keyframe Animation Example: Modifying an EffectThe following example shows how easy it is to change an effec
Chapter 7 Working With Effects and Keyframe Animation 99 4 In the text-entry box of the Inspector, highlight the “A” of Adventure.Even though t
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